onClientElementColShapeHit
Client-side
Server-side
Shared
This event is triggered when an element (like a player or vehicle) enters a collision shape.
Parameters
colshape theShape, bool matchingDimension- theShape: the colshape that the element entered.
- matchingDimension: true if the element is in the same dimension as the colshape, false otherwise.
Source
element: The source of this event is the element that entered the colshape.
Code Examples
client
This example tells player when he/she entered any collision shapes that were created.
addEventHandler( "onClientElementColShapeHit", getRootElement( ), function ( ) if ( getElementType( source ) == "player" ) and ( source == getLocalPlayer( ) ) then outputChatBox( "You entered colshape" ); end end);See Also
Element Events
- onClientElementColShapeHit
- onClientElementColShapeLeave
- onClientElementDataChange
- onClientElementDestroy
- onClientElementInteriorChange
- onClientElementModelChange
- onClientElementDimensionChange
- onClientElementStreamIn
- onClientElementStreamOut
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync
Element Functions
- attachElements
- createElement
- detachElements
- getAttachedElements
- destroyElement
- getAllElementData
- getElementAlpha
- getElementAngularVelocity
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByID
- getElementByIndex
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementData
- getElementHealth
- getElementDimension
- getElementID
- getElementInterior
- getElementCollisionsEnabled
- getElementMatrix
- getElementModel
- getElementPosition
- getElementRotation
- getElementVelocity
- getElementType
- getElementsByType
- getElementParent
- getElementsWithinRange
- getPedContactElement
- getLowLODElement
- getResourceRootElement
- getResourceDynamicElementRoot
- getRootElement
- hasElementData
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementFrozen
- isElementInWater
- isElementDoubleSided
- isElementLowLOD
- isElementOnFire
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementFrozen
- setElementID
- setElementInterior
- setElementModel
- setElementOnFire
- setElementParent
- setElementDoubleSided
- setElementHealth
- setElementRotation
- setElementVelocity
- setLowLODElement
- setElementPosition
- getElementBonePosition
- getElementBoneRotation
- getElementBoneMatrix
- getElementBoneQuaternion
- getElementBoundingBox
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- setElementBoneMatrix
- setElementBoneQuaternion
- setElementBonePosition
- setElementBoneRotation
- setElementCollidableWith
- setElementLighting
- setElementStreamable
- updateElementRpHAnim
- addElementDataSubscriber
- clearElementVisibleTo
- cloneElement
- getElementSyncer
- getElementZoneName
- hasElementDataSubscriber
- isElementVisibleTo
- removeElementData
- removeElementDataSubscriber
- setElementSyncer
- setElementVisibleTo